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Stepping into virtual reality / Mario A. Gutiérrez A., Frédéric Vexo, Daniel Thalmann

Por: Colaborador(es): Tipo de material: TextoTextoDetalles de publicación: London : Springer, c2008Descripción: xv, 214 p. : il. ; 24 cmISBN:
  • 1848001169
  • 9781848001169
Tema(s): Clasificación LoC:
  • QA 76 .9 .H85 G88
Contenidos:
Introduction -- Virtual reality : the science of illusion -- Basic concepts -- A brief history of virtual reality -- Reality-virtuality continuum -- Fundamentals -- Computer graphics -- Mathematics -- 3D Modeling -- 3D Rendering -- Computer animation -- Introduction -- Motion control methods -- Motion capture and performance animation -- Key-frame animation -- Inverse kinematics -- Motion retargeting -- Procedural animation -- Physics-based animation -- Behavioral animation -- Virtual worlds -- Virtual characters -- Virtual humans in virtual environments -- Character skinning -- Locomotion -- Virtual human-object interaction -- Facial animation -- Autonomous characters -- Crowd simulation -- Architecture of virtual reality systems -- Scene graph-based systems -- Semantic virtual environments -- Generic system architecture for VR systems -- Distributed virtual environments -- Mixed realities -- Aumented reality and augmented virtuality -- Tracking techniques -- Mixed reality tool kits -- Perceiving virtual worlds -- Vision -- Graphical display technologies -- Virtual reality displays -- Audition -- The need for sound in VR -- Recording and reproduction of spatial sound -- Synthesis of spatial sound -- Sound systems for VR -- Touch -- The need for touch in VR -- Data gloves -- Haptic rendering -- Haptic interfaces -- Smell and taste -- The need for smell and taste in VR -- Smell interfaces -- Taste interfaces -- Applications -- Health sciences -- Virtual surgery -- Virtual rehabilitation and therapy -- Virtual anatomy -- Cultural heritage -- Virtual Campeche and Calakmul -- Virtual Dunhuang -- Terracotta soldiers -- EU-INCO CAHRISMA and ERATO -- EU-IST archeoguide -- EU-IST lifeplus -- Other VR applications -- Vehicle simulators -- Manufacturing -- Entertainment
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Tipo de ítem Biblioteca actual Biblioteca de origen Colección Signatura topográfica Copia número Estado Fecha de vencimiento Código de barras Reserva de ítems
Libros para consulta en sala Libros para consulta en sala Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac COLECCIÓN RESERVA QA 76 .9 .H85 G88 (Navegar estantería(Abre debajo)) 1 No para préstamo 029115
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Incluye referencias bibliográficas: p. 189-209 e índice

Introduction -- Virtual reality : the science of illusion -- Basic concepts -- A brief history of virtual reality -- Reality-virtuality continuum -- Fundamentals -- Computer graphics -- Mathematics -- 3D Modeling -- 3D Rendering -- Computer animation -- Introduction -- Motion control methods -- Motion capture and performance animation -- Key-frame animation -- Inverse kinematics -- Motion retargeting -- Procedural animation -- Physics-based animation -- Behavioral animation -- Virtual worlds -- Virtual characters -- Virtual humans in virtual environments -- Character skinning -- Locomotion -- Virtual human-object interaction -- Facial animation -- Autonomous characters -- Crowd simulation -- Architecture of virtual reality systems -- Scene graph-based systems -- Semantic virtual environments -- Generic system architecture for VR systems -- Distributed virtual environments -- Mixed realities -- Aumented reality and augmented virtuality -- Tracking techniques -- Mixed reality tool kits -- Perceiving virtual worlds -- Vision -- Graphical display technologies -- Virtual reality displays -- Audition -- The need for sound in VR -- Recording and reproduction of spatial sound -- Synthesis of spatial sound -- Sound systems for VR -- Touch -- The need for touch in VR -- Data gloves -- Haptic rendering -- Haptic interfaces -- Smell and taste -- The need for smell and taste in VR -- Smell interfaces -- Taste interfaces -- Applications -- Health sciences -- Virtual surgery -- Virtual rehabilitation and therapy -- Virtual anatomy -- Cultural heritage -- Virtual Campeche and Calakmul -- Virtual Dunhuang -- Terracotta soldiers -- EU-INCO CAHRISMA and ERATO -- EU-IST archeoguide -- EU-IST lifeplus -- Other VR applications -- Vehicle simulators -- Manufacturing -- Entertainment

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