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Agile software development : principles, patterns, and practices / Robert Cecil Martin

Por: Tipo de material: TextoTextoSeries Alan Apt series | Alan Apt seriesEditor: Upper Saddle River, N.J. : Distribuidor: Prentice Hall, Fecha de copyright: ©2003Descripción: xxii, 529 páginas : ilustraciones ; 26 x 20 cmTipo de contenido:
  • texto
Tipo de medio:
  • sin medio
Tipo de soporte:
  • volumen
ISBN:
  • 0135974445
Tema(s): Clasificación LoC:
  • QA 76.76 .D47 M37 2003
Recursos en línea:
Contenidos:
Section I Agile Development -- Section 2 Agile Design -- Section 3 The Payroll Case Study -- Section 4 Packaging the Payroll System -- Section 5 The Weather Station Case Study -- Section 6 The ETS Case Study
Resumen: " Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author incudes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application -- from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts - showing the errors, blind alleys, and creative insights that occur throughout the software design process. Covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods." -- P. Web Google books
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Libros para consulta en sala Libros para consulta en sala Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac COLECCIÓN RESERVA QA 76.76 .D47 M37 2003 (Navegar estantería(Abre debajo)) 1 No para préstamo Ing. Telematica 036590
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Incluye índice

Section I Agile Development -- Section 2 Agile Design -- Section 3 The Payroll Case Study -- Section 4 Packaging the Payroll System -- Section 5 The Weather Station Case Study -- Section 6 The ETS Case Study

" Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author incudes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application -- from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts - showing the errors, blind alleys, and creative insights that occur throughout the software design process. Covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods." -- P. Web Google books

Ingeniería en Telemática

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  • Universidad del Caribe
  • Con tecnología Koha